Monday, 26 September 2016

Status Update and Animation Poll!

Hey everyone!
Today I'm glad to announce that as of now I almost finished working on FPS optimization and on the problem regarding the memory leaks the game suffered as playtime increased.

For the latter: thank you, Killozapit, for your awesome cache-clearing script! I modified it a little to stop it from disposing of bitmaps I needed during battles, but now the game runs constantly better, without decreasing its performance after a couple hours.

58~60 fps in the Kobold's Mines. Not bad, coming from ~40.

Back to fun fun things: as you may have noticed there's a new Poll running in the game's Patreon.

It will be a monthly thing for adult animations decided from the players.
First thing needed to be decided was the genre, between:

  • Knight X Princess
  • Monster X Princess
  • Princess X Princess

This time Knight X Princess won and we're currently deciding who's going to be the Knight's partner!

Hope you're looking forward for v0.10 coming out on 1/11, as long as nothing major happens!


Tuesday, 20 September 2016

Towergirls Kingdom: Conquest v0.9 Public Release!! + Patch4rev2

Beware: Dragons.

Finally, it's time for v0.9 to be released for everyone!
I'm so caught up with the preparations for v0.10 that I barely realized it was this time already, but I know a lot of you have been waiting for it. Well... have fun!

Time for...

RELEEEEASE~


Consider supporting the game if you like what we do, this way we can keep working on cute monstergirls while you keep getting updated on the development of the game, recieve a lot of artworks and other exclusive contents each month and influence the development of the game with the polls we hold!
Thank you!

Required: VxAce RTP

v0.9 Previews: 1 - 2

DL links: Game+Patch rev.2 (MEGA)Patch only (rev.2) (MEGA)
DL links: Game+Patch rev.2 (Mediafire) - Patch only (rev.2) (Mediafire)

For everyone: 
DL the new patch ("v0.9Patch4+DragonlingsFix.rvdata2") and replace the old one with it (delete the old one from the "Patches" folder and move the new in in there)!

Changelog:
v0.9 Patch4
-Fixed the teleport to DP I's lair, now the first scene won't play more than once.
-Fixed the Slime/Ghost Princess alliance speech
-Reduced the required Pricness Affinity to recruit all the Princesses to 3 (GoblinP still at 2)
-(rev2) Dragonlings appearance event fixed

v0.9 Patch3
-Fixed an error that caused the player to TP to the standard battle map even when he was supposed to fight in the swamp/mountain/desert one;
-Dog Princess stopped appearing at the campsite before you recruit her;
-Fairy defeat message in their forest plays 1 time now;
-Fixed some walkable tiles in Dragon Princess II castle;
-DP II sprite in her study appears correctly now;
-The Chef Boss now falls correctly in the trap;
-Human Princess' sprite now isn't visible sitting on her throne during sieges;
-Drider/Golem Princess awakening event now plays correctly if you leave and reenter the throne room before defeating Drider Princess;
-Fixed Kobold Princess' sprite during campfire events #3 and #4, as Knight's movements during event #4;
-Mole's Boss map isn't pitch black anymore;
-Spiders in Golem's tower now respawn correctly;
-The necromancer in Kobold's Castle (after the intro) now can die. So much for a necromancer;
-One of the golem's units was sometimes causing the battle to end when it shouldn't. Fixed;
-The Dragon hatchling now doesn't disappear right after the message announcing him;
-The stones in the Gargoyle Boss room disappear correctly after the fight;
-Several fixes in the pyramid, including the most severe one, that caused Crest Princess to leave the place before the fight (resulting in the Knight being trapped forever in the Pyramid);
-Frog Princess now asks money for her "potion". 

v0.9 Patch2
-You can now leave a sieged castle without doing anything;
-Tweaked the moving platform in Sphinx' Fortress;
-Going to save Sphinx alone (no Kobold nor Desert Princess in team) should work as intended now;
-Desert Princess' speech after you save Sphinx ends without looping back now;
-Assassin Princess now appears correctly in the map after you deal with Human Princess;
-Fights and events in Dragon Princess II' castle entrance have been fixed;
-Golem/Dog Princess yandere event fixed;
-Completing Sphinx Fortress for the 2nd time (and onward) now works correctly.

v0.9 Patch1
-HumanP/DogP yandere event fixed;
-DragonP II appearance event fixed;
-DogP campfire scene 1 fixed;
-Dragon Princess I scene 5 loop fixed.
-Assassin Princess appearance event fixed


Thursday, 15 September 2016

v0.9 Patch3 released!

The third and final patch for v0.9, likely the same that will be included in the public release if nothing game-breaking pops out before the 20/09, is out now!

Changelog
v0.9 Patch3:

  • Fixed an error that caused the player to TP to the standard battle map even when he was supposed to fight in the swamp/mountain/desert one;
  • Dog Princess stopped appearing at the campsite before you recruit her;
  • Fairy defeat message in their forest plays 1 time now;
  • Fixed some walkable tiles in Dragon Princess II castle;
  • DP II sprite in her study appears correctly now;
  • The Chef Boss now falls correctly in the trap;
  • Human Princess' sprite now isn't visible sitting on her throne during sieges;
  • Drider/Golem Princess awakening event now plays correctly if you leave and reenter the throne room before defeating Drider Princess;
  • Fixed Kobold Princess' sprite during campfire events #3 and #4, as Knight's movements during event #4;
  • Mole's Boss map isn't pitch black anymore;
  • Spiders in Golem's tower now respawn correctly;
  • The necromancer in Kobold's Castle (after the intro) now can die. So much for a necromancer;
  • One of the golem's units was sometimes causing the battle to end when it shouldn't. Fixed;
  • The Dragon hatchling now doesn't disappear right after the message announcing him;
  • The stones in the Gargoyle Boss room disappear correctly after the fight;
  • Several fixes in the pyramid, including the most severe one, that caused Crest Princess to leave the place before the fight (resulting in the Knight being trapped forever in the Pyramid);
  • Frog Princess now asks money for her "potion". 

v0.9 Patch2:
  • You can now leave a sieged castle without doing anything;
  • Tweaked the moving platform in Sphinx' Fortress;
  • Going to save Sphinx alone (no Kobold nor Desert Princess in team) should work as intended now;
  • Desert Princess' speech after you save Sphinx ends without looping back now;
  • Assassin Princess now appears correctly in the map after you deal with Human Princess;
  • Fights and events in Dragon Princess II' castle entrance have been fixed;
  • Golem/Dog Princess yandere event fixed;
  • Completing Sphinx Fortress for the 2nd time (and onward) now works correctly.
v0.9 Patch1:
  • HumanP/DogP yandere event fixed;
  • DragonP II appearance event fixed;
  • DogP campfire scene 1 fixed;
  • Dragon Princess I scene 5 loop fixed.
  • Assassin Princess appearance event fixed


Friday, 9 September 2016

v0.10 Preview!

Hello!
Only about 10 days before v0.9.1 goes public, and is already time to talk about what's coming next.

Next version (v0.10 in all likeliness) will probably be one of the most content-heavy until now, not only there will be new adult scenes, but also several new changes in the gameplay department... but let's proceed with order.


  • Slime Princess rework 

Last poll decided that she was going to be the first one between the "old" Princesses to get reworked, along with her castle.
She's the first one, with Kobold, to have her first 2 animations done too!


  •  Battle-Rape

Yea, from v0.10 you'll have to watch out for your party members during battles, or things could end up in a... sticky situation.
If you want to keep them safe and pure you better avoid investing points in Lust as you level the girls up!
As long as they have enough Love points they will (likely) agree to have sex with the Knight, without risking their physical and mental sanity in battle!

SMASH those arrows to free the Princess!

However, as they get raped, their Corruption will increase. They won't be mistreated by the enemies anymore, they will heavily damage the ones brave enough to have intercourses with them instead!

Watch out when the Corruption score rises too much, you could mentally break your beloved!
How are you supposed to check the score?

But with the...

  • Lewd Stats Menu
In similiar fashion to VH and other Hentai Games we will have our "Secret Diary", where you'll be able to see the log of a Princess' sexual activity.
Basically, how much you're fucking up her body AND mind...

Just a little more and we will have new sprites for these windows too!

This will be useful to keep her Corruption in check and to track the state of her pregnancy too, when the feature will be ready!

  • The "Faun's Labyrinth", also called the Tavern
We're going to spend so much time in there...

Comfy, useful and packed of content!

With Faun Princess as the Inkeep (she won against Holstaur Princess by a little margin just a couple days ago) the Tavern will take the place of the Mansion we used to deposit our party members until now... and then some!

Outside of what you would typically expect to find in a tavern, like a merchant or performers, the place will also host one of the main sources of quests you'll have!

  • The "Knights INC."
The guild that sent the Knight to the Kobold's reign in the first section of the game has a department in this very same tavern!

The quests you can get there are organized in 11 different levels, from 0 to 10 (and oops! you got kicked back to level 0 after the red dragon razed the Kobold's Reign).
Every day you can complete 1 quest and you're free to repick them!
Completing quests will grant you various rewards and will gradually raise your Guild Level, needed if you want higher level quests and rewards!

There are Neutral quests, that won't involve you with any particular Princess...


...and there are Faction ones. These will grant you Affinity, besides the usual gold and items, as reward!




By the time the new version is released 10 Faction Quests and 5 Neutral ones will be ready!


  • Dragon Princess I and Dog Princess endings
As promised their questlines are being completed and the 2 girls will be the first ones to see the end of their stories!
There will also be a new seekret adult scene that I won't spoil for now.


If Dog Princess doesn't get you killed you may reach her ending in next version~
Same place, completely different stories, but the Queen is involved in both of them. 

  • This is taking too long!
And like it wasn't enough already: Moth Princess incoming!






  • New intro! Fullscreen mode! New dialogue window!
The intro has been completely redone, to introduce to Player to the game's world in a natural way!



Fullscreen mode is also working without any issue and you'll be able to play Towergirls Kingdom: Conquest in glorious upscaled 600p! (thank you Zeus81!)



v0.10
Patrons Release: 1st of November


Thursday, 8 September 2016

New Spriter needed!

Hello!
I'm in need of a new spriter!
If you want to collaborate with us, or if you know about someone that could be interested, send me an email (towergirlskc@gmail.com).

It will mostly be about character sprites, tilesets and items.

Thank you~